lambert10_v
===========
  Textures:
    - Marsh01
        Offset: 0, 0.2840000092983246
        Center: 0.05000000074505806, 0.05000000074505806
        Rotation: 0.499984740745262
    - Marsh01
        Offset: 0, 0.2840000092983246
        Center: 0.009765625, 0.0048828125
        Scale: 2, 2

  Ambient Colors:
    - 128, 128, 128, 128

  Constant Colors:
    - 255, 0, 255, 255
    - 89, 42, 0, 255

  Material Colors:
    - 204, 204, 204, 160
    - 204, 204, 204, 160

  Color Registers:
    - -37, 222, 214, 411
    - 432, 356, 130, 255
    - 255, 497, 255, 255

  Steps:
    1: RGB = (lerp from (255, 0, 255) to (vertex RGB) using (tex #1 RGB)), then add (-37, 222, 214), divide by 2
         A = (tex #1 A), subtract 127, multiply by 4
